Username
Password
Are you new? Sign up now
I’ve forgotten
Home
:.
Downloads
:.
Articles
:.
Projects
:.
Reviews
:.
Forums
:.
Arcade
:.
Klikcast
:.
GOTW
The Daily Click
::.
Articles
Submit Article
Title
Rating
Views
Author
Added
How to make your games scary.
1650
Crazylamb
23rd Dec 02
Saving with the ini-object (the easy way).
1573
Jenswa
23rd Jun 03
Saving Games Part 1 - The Basics
2569
Shen
10th Aug 02
Creating an Adventure Game Part 6: More Help With Global Values
1285
Seph
26th Dec 02
Wanna make an article?
1144
ZeroTau
23rd Jun 03
Saving Games Part 2 - Easy Protected Data
1660
Shen
10th Aug 02
The power of testing...
1019
Cybermaze
23rd Jun 03
Saving Games Part 3 - Encryption
1876
Shen
10th Aug 02
The Basics of CallDll (or calldll for dumbys)
1392
GrimFusion
27th Dec 02
Title Screens
1899
Ashman
10th Aug 02
Why not to use hidden counters
1551
RapidFlash
28th Dec 02
Unpredictable Explosions
1668
Rick (AntiMatter Entertainment)
24th Jun 03
The Hex-Tile Grid System Tutorial
2426
Prime
5th Apr 05
Basic Vector Tutorials
2529
Igor
11th Aug 02
Lively Playfeilds
1062
Rio
29th Dec 02
saving and loading in paint program (in mmf)
1146
Nuutti
6th Apr 05
The Do's and Don'ts of
The Daily Click
1407
Ashman
29th Dec 02
Hex-Tile Grid Based Movement Tutorial
1475
Prime
6th Apr 05
Rewards for Gaming
1004
Criamon
11th Aug 02
Small Tricks Part Two
1440
BeamSplash
12th Aug 02
Conveyer belt affect
1181
BJ Turner
26th Jun 03
lively playfeilds and open landscapes.
1415
Rio
30th Dec 02
The end of informative previews?
1119
GrimFusion
15th Aug 02
Your game needs you to Economise with Data
1896
ChrisB
1st Jan 03
Small Tricks Part Three
1344
BeamSplash
16th Aug 02
Get it right! A few simple steps to good game design
1472
ChrisB
2nd Jan 03
Backups...
939
somedude
(Pkeod)
27th Jun 03
How to make a level editor...
6081
Dan Cook
2nd Jan 02
Deeper Purposes
1258
Muggus
17th Aug 02
Making the most out of your screensaver
1405
ChrisB
2nd Jan 03
Page:
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
Top Articles
Things with S..
5
Using Lua wit..
4.6
Essential Kno..
4.5
A Matter of L..
4.5
Anyone Can An..
4.45
Repeated grap..
4.45
Creating inte..
4.4
Professionali..
4.35
Movement, Col..
4.35
Embedded Coll..
4.3
Customizable ..
4.3
How to make 3..
4.3
How Spread Va..
4.25
Functionality..
4.25
Pseudo-Random..
4.25
Search
Looking for something?
Advertisement
Worth A Click