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Title Rating Views Author Added
Creating an Adventure Game Part 4: Movement
 
 
1374 Seph 9th Nov 02
About the community...
 
 
1082 SToP GAP 5th Nov 02
Time, effort,and the invisible response!
 
 3.35
1357 Death Reaper X 4th Nov 02
Are we aiming to high?
 
 
2065 PeterG 4th Nov 02
Klikers best tool...
 
 
1402 Aali [Crazy_Productions] 2nd Nov 02
Creating an Adventure Game part3: puzzles
 
 
1187 Seph 2nd Nov 02
Command Line Fun
 
 4
3839 Tigerworks 28th Oct 02
Your Basics for gfx!!!
 
 3.5
2117 Crystal Clear (H.E.S) 27th Oct 02
Custom ball movement
 
 
1261 David Evans 27th Oct 02
Making a grid
 
 
1527 David Evans 27th Oct 02
One way of doing AI
 
 
1933 Pete Nattress 27th Oct 02
Creating an Adventure Game part 2: Storylines and Structure
 
 
1452 Seph 25th Oct 02
Randomising for dummies.
 
 
1467 David Evans 23rd Oct 02
Aiming System.
 
 
1153 22nd Oct 02
Creating an adventure game part 1: ideas and inspiration
 
 
1401 Seph 22nd Oct 02
attracting attention
 
 
1264 bigdave 19th Oct 02
Progressive levels
 
 
1305 Jon Chambers 18th Oct 02
Take a look around
 
 
1254 Shen 18th Oct 02
Default Platform Movement Debugging
 
 
1577 RapidFlash 18th Oct 02
Advanced Platform Abilities
 
 
1941 xtraverse 14th Oct 02
Paint Programs
 
 
1463 MobilisNemo 13th Oct 02
Game Linearity-Nonlinear Games
 
 
1042 BeamSplash 13th Oct 02
Ini Plus For Newbs
 
 
1638 Derek T. Reaves. . . 13th Oct 02
Explosions and things.
 
 
1349 Derek T. Reaves. . . 13th Oct 02
Ball bouncing effects
 
 
1206 Derek T. Reaves. . . 13th Oct 02
Big pixels
 
 
1397 Heriberto Valle Martinez 13th Oct 02
Better 3D Starfield Effect
 
 
1745 Chrisbo 11th Oct 02
3D starfield effect
 
 
1592 Shen 11th Oct 02
The Formulae for Addiction - A modest reply from teh funky
 
 
1064 FunkyPapa 11th Oct 02
It's all about BALANCE.
 
 
1254 GrimFusion 9th Oct 02
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