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Title Rating Views Author Added
Time, effort,and the invisible response!
 
 3.35
1937 Death Reaper X 4th Nov 02
Are we aiming to high?
 
 
2839 PeterG 4th Nov 02
Klikers best tool...
 
 
1955 Aali [Crazy_Productions] 2nd Nov 02
Creating an Adventure Game part3: puzzles
 
 
1743 Seph 2nd Nov 02
Command Line Fun
 
 4
4903 Tigerworks 28th Oct 02
Your Basics for gfx!!!
 
 3.5
2791 Crystal Clear (H.E.S) 27th Oct 02
Custom ball movement
 
 
1719 David Evans 27th Oct 02
Making a grid
 
 
2122 David Evans 27th Oct 02
One way of doing AI
 
 
2534 Pete Nattress 27th Oct 02
Creating an Adventure Game part 2: Storylines and Structure
 
 
2026 Seph 25th Oct 02
Randomising for dummies.
 
 
2004 David Evans 23rd Oct 02
Aiming System.
 
 
1611 22nd Oct 02
Creating an adventure game part 1: ideas and inspiration
 
 
1967 Seph 22nd Oct 02
attracting attention
 
 
1761 bigdave 19th Oct 02
Progressive levels
 
 
1858 Jon Chambers 18th Oct 02
Take a look around
 
 
1800 Shen 18th Oct 02
Default Platform Movement Debugging
 
 
2035 RapidFlash 18th Oct 02
Advanced Platform Abilities
 
 
2555 xtraverse 14th Oct 02
Paint Programs
 
 
2098 MobilisNemo 13th Oct 02
Game Linearity-Nonlinear Games
 
 
1562 BeamSplash 13th Oct 02
Ini Plus For Newbs
 
 
2251 Derek T. Reaves. . . 13th Oct 02
Explosions and things.
 
 
1889 Derek T. Reaves. . . 13th Oct 02
Ball bouncing effects
 
 
1660 Derek T. Reaves. . . 13th Oct 02
Big pixels
 
 
1957 Heriberto Valle Martinez 13th Oct 02
Better 3D Starfield Effect
 
 
2343 Chrisbo 11th Oct 02
3D starfield effect
 
 
2209 Shen 11th Oct 02
The Formulae for Addiction - A modest reply from teh funky
 
 
1527 FunkyPapa 11th Oct 02
It's all about BALANCE.
 
 
1811 The_Antisony 9th Oct 02
Speeding games up
 
 
1938 David Evans 8th Oct 02
Game Linearity
 
 
1574 BeamSplash 6th Oct 02
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